ReX's Nexus: Even More OldStuff  



Maps for DooM2 Requiring No Source Port

ARENA (Dec. 1999) is a single level for DooM2. Fight an increasingly ferocious variety of monsters in, what else, an arena. Stay quick on your feet and light on your trigger.

SOMETHING WICKED THIS WAY COMES (Jan. 2002) is a single level for DooM2, and the first in my Wicked series. You're in a medium-sized, moderately-detailed base with the usual assortment of bad guys.

WICKEDLY SIMPLE (Feb. 2002) is a single level for DooM2, and the second in my Wicked series. Two arenas with plenty of cannon fodder, plus some of your bigger friends.

NO REST FOR THE WICKED (Feb. 2002) is a single level for DooM2, and the third in my Wicked series. It's a medium-sized "spooky", hellish-themed level, with lots of architectural detail. The Doomer's Recess 2002 Great DooM Releases

AND THE WICKED SHALL PERISH (May 2002) is the fourth in my Wicked series. This is a large base, with plenty of bad guys and the maximum architectural detail allowed in vanilla DooM.

DEATH COMES NOT GENTLY TO THE WICKED (Oct. 2002), fifth in my Wicked series, is a large city-themed map. Like other maps in the series it has the maximum architectural detail allowed in vanilla DooM. 2002 Great DooM Releases

THE WICKED & THE DAMNED (Jun. 2003), sixth in my Wicked series, is a dimly lit base that has seemingly lost its electrical power and appears to be strangely devoid of enemies.

WICKED BE THE WAYS OF MEN (Feb. 2005), seventh in my Wicked series, is a map in which each skill level "starts" the map at a different location, thus allowing the player to progress through the map in at least three different ways. It also features areas that are only accessible to specific skill levels.

Copyright (c) 2003 ReX Claussen.